Thursday, 22 June 2017

James Bond 007 Nightfire -PC


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Night-Fire PC Game Review
NightFire takes inspiration from several of the best 007 moments across the years. In the completely original storyline, the super-spy finds himself on the trail of a corrupt businessman who's hatched a plan to use a secret weapon to destroy the world. Bond's quest to stop the terrorist before he can do any harm takes him across the world through a variety of first-person shooter and driving levels, deep into the ocean, and soaring into space. Much of the game (including the four-player multiplayer mode) is played in the first-person perspective, but there are also racing action stages that utilize the Need for Speed game engine.
It's been a really long time since we've seen a James Bond game on a computer. EA originally intended to release The World Is Not Enough on the PC, but those plans were canceled and the game was released only on console platforms. The world's most famous secret agent has made himself at home on console systems, and perhaps he should have stayed there. NightFire is a solid entry on consoles, but the PC version's straightforward nature and bungled multiplayer options make the game a passable experience at best when compared with other first-person shooters for the PC.
It's been a really long time since we've seen a James Bond game on a computer. EA originally intended to release The World Is Not Enough on the PC, but those plans were canceled and the game was released only on console platforms. The world's most famous secret agent has made himself at home on console systems, and perhaps he should have stayed there. NightFire is a solid entry on consoles, but the PC version's straightforward nature and bungled multiplayer options make the game a passable experience at best when coNightFire's single-player campaign is a story-driven first-person shooter. You'll see prerendered video clips that provide context for the in-game events before and after most missions, and you'll hear radio messages from your allies as your objectives change mid-mission. The actual plot focuses on a global organization known as Phoenix International, which has been contracted to dismantle nuclear missiles and clean up nuclear power plants around the world. But, like most video game corporations, Phoenix is evil to the core, and the company's leader intends to overtake an orbital missile defense platform and use it to essentially destroy the world. Of course, that's where James Bond comes in. His objective is to defeat Phoenix and save the world from destruction. Along the way, 007 will use a good collection of weapons and spy gadgets to achieve his goals. While the game feels a little disjointed when compared with the more cohesive console versions, the story is well told and contains enough twists, turns, and polygonal "Bond girls" to provide a level of suave intrigue that's similar to what you'd expect to find in one of the films.compared with other first-person shooters for the PC.
Graphically, 007: NightFire is passable. Probably the most striking element of the game is James Bond himself. The character models throughout the game are done nicely, and the lead character looks and moves just like Pierce Brosnan. Unfortunately, you only really get a chance to see the fruits of this "cyber-scanning" labor in the game's blurry prerendered cutscenes. The characters' faces are pretty expressive and animate well both when speaking and when reacting to the other characters' spoken lines. Beyond the models, most of the game has a nice style to it, and the environments all look believable enough.
While Night-Fire's Bond isn't voiced by his silver-screen counterpart, the Pierce Brosnan sound-alike does an admirable job. The rest of the game's voice work is excellent, conveying just as much feeling as the elaborate facial animation does. The music is suitably Bond-like, and the game's sound effects are equally fitting. Marring the audio presentation is the in-mission speech, which was seemingly recorded at a low bit rate, giving everyone the sound of low-quality streaming audio.
While NightFire is hurt by its relatively short length, the game's single-player mode is pretty well constructed. However, the multiplayer component is more or less broken. The PC version of NightFire makes an excellent case for leaving James Bond on console systems, as it really doesn't compete with what the PC has to offer. Unreal Tournament 2003 and No One Lives Forever 2 are infinitely better choices for multiplayer and single-player shooters, respectively.

Features Of James Bond 007 Night-Fire PC
1.The games has nice storyline.
2.The game has nice visuals.
3.Shooting game.
4.Nice Graphics.
5.Detailed Textures.

Night-Fire 007 PC System Requirements-
OS: Windows 98/ME/2000/XP
Processor: Pentium 3 @ 500 MHz
Memory: 128 MB
Hard Drive: 675 MB Free
Video Memory: 32 MB
Sound Card: DirectX Compatible
DirectX: 8.1
Keyboard & Mouse
CD/DVD Rom Drive

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