Sunday 11 June 2017

FIFA 17 – PC


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FIFA 2017 PC Game Review
As expected, this season FIFA is better. It’s better than FIFA 16, and it’s also better than Pro Evo 2017—or it certainly is on the PC. It’s better than a frozen Sunday morning on a five-a-side pitch. FIFA 17 is bigger, more beautiful, and better generally. It’s got more new features than Leeds have had managers in the last year—and some of them are class. One or two are, however, not class.
Player collisions are the best I’ve seen in a football game, though the alchemy behind them is tricky to discern. It’s probably something to do with the trumpeted Physical Play Overhaul. The result is that you’re now rewarded for relentlessly battling for the ball or stretching a leg out to deflect a pass when closing down an opponent. 21 years on, it’s actually reminiscent of FIFA ’96, which felt like a dreadful grind but rewarded doggedness as a counterpoint to the game-dominating trinity of pace, power and footballing celebrity. Topical reference there.
Compare FIFA 17 with FIFA 16 and the early signs are it will have the same longevity, the same appeal as an online experience, and the same power to ruin Sundays you should have spent preparing for that big presentation at work. (Just use last year’s slides and change the date.) And when I say early, I mean 40 hours in. Because until I make it to division one of the attritional but glorious FIFA Ultimate Team Mode it’s hard to say with complete certainty.
The big news for FIFA solo players this year is the inclusion of a story mode, which I’ll admit I was pretty skeptical about. But, to my surprise, The Journey—which immediately brings to mind a tragic X-Factor contestant montage underscored by Coldplay—is good. You guide plucky young phenom Alex Hunter from his under-11 cup final to the highs of a career in the Premier League. Through dialogue choices you forge his personality, negotiating personal difficulties, footballing trials, loan spells and other career-defining moments. It’s a very welcome additional way to play.
FIFA Ultimate Team (FUT) will remain everybody’s mode of choice, though—not least EA’s. Here, the act of converting kids’ pocket money into a massive mountain of gold has been refined to an artform. The volume of trading in the marketplace for players reflects a gaming economy that is probably now worth more than Paul Pogba to the publisher.

For FIFA 17, FUT has been tweaked with some new competitions and the inclusion of a mode where you can trade combinations of unwanted players for rewards. It’s still laborious to manage your team, despite some improvements to menu systems, and the churn of acquiring player contracts continues to feel uncomfortably reminiscent of the much-maligned freemium model.
That said, FIFA is a wealthy but largely benign dictator. A particularly pleasing returning feature is a cumulative system that recognises and rewards your own fidelity to the series. Your level in the game carries over from previous versions, and with that comes an instant shot in the arm with free unlocks that dramatically reduce the grind. These include star player loans, attribute boosts, and serious points multipliers to make acquiring the dosh you need to buy big in FIFA much easier.
Being consistently good can bring its own problems. Among the highlight gameplay changes in this year's FIFA we have: better throw-ins, low driven shots, and the ability to control the ball from a long keeper kick. Welcome improvements, sure, but still, pity the guy making them sound exciting in the press release.

Maybe that's why FIFA 17, a football game that checks all the usual boxes you’d expect of an already successful annual sports title--trimming, tidying, domination by iteration--also throws in a more glamorous and unexpected addition: The Journey.

The Journey is a new story-based mode centering on Alex Hunter, a young player breaking into professional football. It’s built from a mix of gameplay, dialogue, and cutscenes, which depict Alex’s evolving relationships with his family and teammates and, ultimately, whether his talent is enough to kickstart a dream career.

It is, in other words, a football Cinderella story--and, as such, it marks a pleasant change from the relentless capitalism of FIFA’s monstrously successful Ultimate Team. FIFA already contains at least three modes life-consuming enough to take up 12 months of your spare time, and aside from an annual release schedule that demands a constant supply of newness, recapturing some of the hope and romance of football seems the only logical reason for The Journey to exist.

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As for the mode itself, hope and romance are what it does best--convincing dramatics and RPG gameplay, not so much. Choice within The Journey is, in practice, pretty limited, outside of the initial opportunity to choose which Premier League side Hunter joins. Certain fixed plot points underpin the story. They happen no matter how you’re performing on the pitch or behaving off it--things like being sent out on loan, or Hunter’s childhood friend and teammate Gareth Walker being inexplicably awful to him the whole time.

Once you start leveling up, you can directly apply upgrade points to specific skills, enabling you to make Hunter exactly the sort of player you'd like him to be. But there's less flexibility in the dialogue choices offered during certain cutscenes and post-match interviews. These are clearly labeled--"fiery," "cool," "balanced"--and rather than leading individually to different opportunities or outcomes, these decisions are aggregated into a binary temperament gauge showing whether Hunter is hot-headed or sensible. This, in turn, has an effect on cosmetic things like how pleased your manager is with you or how many fans you have, but it doesn’t unlock any significant changes in events.

While lead actor Adetomiwa Edun (Merlin, Bates Motel) shines through the performance capture process to offer a vulnerable, determined Alex Hunter, The Journey still sounds the occasional awkward dramatic note. Interactions between characters can seem forced, like Alex’s dad storming away from an early game or your rivalry with Gareth. And sometimes the locations themselves (especially exteriors) are quiet and empty, giving the scenes an unreal, disconnected feel.
Speaking of unrealistic, sometimes the cost of mistakes seems unfeasibly high. At one point, Hunter was established in the first team at Tottenham Hotspur, and a red card led directly to him getting released from his contract despite the fact that he'd scored in the previous three games (requiring a return to the latest save). A talking-to or even a transfer listing might’ve worked here; to suggest a player scoring goals in the Premier League could find his contract canceled and career over because of a sending-off is bizarre.

And yet, for all that, The Journey captures something that the existing parts of FIFA never have. Despite its rough edges, there are moments here that deliver a kind of brute emotional force: the opening scene of Sunday morning boys’ football, which puts the cliched tale in a delicate context; a pitch-side camera’s view of Hunter’s first goal for the senior side, with his own delirious shout audible above the crowd; various quiet moments of triumph and failure with family. It lacks sophistication, but The Journey has something, and it succeeds in attaching an added emotional weight to your actions on the pitch.
Ultimate Team remains FIFA’s biggest draw, with EA choosing to add to rather than tinker with a winning formula. The most notable addition are Squad Building Challenges, which require players to construct sides with certain conditions--using only players of two different nationalities, or with a minimum chemistry level--and then submit them for rewards. It’s a very smart piece of design, not only giving players a use for the scores of bronze and silver players they’ll accrue over the course of a season (and that will never feature in a playing squad), but also making play of the subtle and sophisticated problem-solving that already underpins Ultimate Team’s systems.

This year's FIFA, then, can be fairly summarized as one big change that doesn't quite pay off, and lots of small ones that do. The Journey is engaging enough that it'll be interesting to see how it's developed next year, but right now, it's not the reason to buy FIFA 17. That remains a combination of still-excellent fundamental gameplay (on a par, at least, with Pro Evolution Soccer 2017's much-improved showing) and Ultimate Team, the game-above-the-game to which PES still has no serious answer. Put together with an improved Career mode and best-in-class presentation, and FIFA 17 is still out in front--even if its lead has been cut this year.

Features of FIFA 2017 PC.
Followings are features of FIFA 2017.
1.Tested on Windows 7 64bit.
2.One of the industry's leading game.
3.Amazing graphics.
4.Great Visuals of the game.
5.Experience control from every dead ball in the game.

System Requirements For FIFA 2017 PC.
Before you download check your system and the start downloading.
CPU:Intel Core i3-2100 @ 3.1GHz or AMD Phenom II X4 965 @ 3.4 GHz
CPU Speed:Info
RAM:8 GB
OS:Windows 7/8.1/10 - 64-Bit
Video Card:NVIDIA GTX 460 or AMD Radeon R7 260

Free Disk Space:50 GB

Download FIFA 2017 PC Game.
Click down below to download full version of the game.And start playing it.

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